Our mission is to bring test automation capabilities to the massive video game industry, including 2D, 3D, and VR/AR experiences across PC, Mobile, Console, and standalone VR platforms. Test Automation has been proven to enable consistent quality, faster time to market and even improved career growth in addition to higher potential revenue for studios.
For almost 20 years, the founders of GameDriver have been working in IT software automation as testers, developers, consultants, technical sales (demo jockeys), Product Managers and Marketing Managers. But for much longer, we’ve been gamers. Whether we’re playing on a PC (or occasional Mac), Xbox, Playstation or Nintendo, it doesn’t matter if it’s a 2D side-scroller reminiscent of Contra, or a vast 3D virtual world. More than anything we love playing games that are polished like a gleaming jewel.
We know from experience that the best way to improve quality is to do better testing, and the only way to consistently improve testing is to automate as much as possible. By combining our experience with test automation tools and software with our love of video games, GameDriver delivers the only test automation solution in the industry designed to provide cross-platform, cross engine testing using a standard set of tools. Unlike other automation techniques, GameDriver works from within your game, giving you more access and control to test all of the things!